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Agent Skills/Earth2Studio installation
NVIDIAModelsSKILL.mdVerified source

Agent Skill

Earth2Studio installation

Choose model extras, create an isolated environment, and verify an Earth2Studio installation for weather and climate workflows.

Install this skillView repository

Vendor-authored source · Apache-2.0 / CC-BY-4.0 license.

Raw SKILL.mdInstall the Tokens& Agent Pack

Skill specification

Declared by NVIDIA in the package front matter. Trigger conditions are what the coding agent matches on before it loads the skill.

View package fields
Earth2Studio installation SKILL.md front matter fields
Skill nameearth2studio-install
Trigger conditionsGuide installing Earth2Studio via uv or pip, selecting model extras, and configuring the environment. Do NOT use for writing inference code, choosing models, or PhysicsNeMo questions.
Declared licenseApache-2.0
Version0.16.0

Install earth2studio-install

In a terminal with Node.js, npm and Git, run the command for your agent. The Skills CLI installs the complete package directory, including referenced files within it. Review its install prompt, then start a new agent session. A skill package does not set up an MCP server connection.

Claude Code

.claude/skills/earth2studio-install/SKILL.md

Project skills are committed with the repo. Use the user directory for a personal install across every project.

Project install

npx skills add 'https://github.com/NVIDIA/skills/tree/main/skills/earth2studio-install' --skill 'earth2studio-install' --agent 'claude-code'
Install for all projects instead

Personal install

npx skills add 'https://github.com/NVIDIA/skills/tree/main/skills/earth2studio-install' --skill 'earth2studio-install' --agent 'claude-code' --global

Codex

.agents/skills/earth2studio-install/SKILL.md

Codex reads `.agents/skills/` as its primary location, which is also the cross-platform default other clients honour.

Project install

npx skills add 'https://github.com/NVIDIA/skills/tree/main/skills/earth2studio-install' --skill 'earth2studio-install' --agent 'codex'
Install for all projects instead

Personal install

npx skills add 'https://github.com/NVIDIA/skills/tree/main/skills/earth2studio-install' --skill 'earth2studio-install' --agent 'codex' --global

Cursor

.agents/skills/earth2studio-install/SKILL.md

Cursor also loads `.agents/skills/`, `.claude/skills/`, and `.codex/skills/`, so one committed copy can serve several clients.

Project install

npx skills add 'https://github.com/NVIDIA/skills/tree/main/skills/earth2studio-install' --skill 'earth2studio-install' --agent 'cursor'
Install for all projects instead

Personal install

npx skills add 'https://github.com/NVIDIA/skills/tree/main/skills/earth2studio-install' --skill 'earth2studio-install' --agent 'cursor' --global

Gemini CLI

.agents/skills/earth2studio-install/SKILL.md

Gemini CLI reads `.agents/skills/` first when both directories exist.

Project install

npx skills add 'https://github.com/NVIDIA/skills/tree/main/skills/earth2studio-install' --skill 'earth2studio-install' --agent 'gemini-cli'
Install for all projects instead

Personal install

npx skills add 'https://github.com/NVIDIA/skills/tree/main/skills/earth2studio-install' --skill 'earth2studio-install' --agent 'gemini-cli' --global

GitHub Copilot

.agents/skills/earth2studio-install/SKILL.md

The Skills CLI uses the shared `.agents/skills/` directory for Copilot project installs.

Project install

npx skills add 'https://github.com/NVIDIA/skills/tree/main/skills/earth2studio-install' --skill 'earth2studio-install' --agent 'github-copilot'
Install for all projects instead

Personal install

npx skills add 'https://github.com/NVIDIA/skills/tree/main/skills/earth2studio-install' --skill 'earth2studio-install' --agent 'github-copilot' --global

SKILL.md

View raw source

Published by NVIDIA under Apache-2.0 / CC-BY-4.0. Rendered from the package in github.com/NVIDIA/skills/tree/main/skills/earth2studio-install.

Read full skill instructions

Earth2Studio Installation Skill

Never install packages automatically

You MUST NOT install, upgrade, or modify packages on the user's behalf. Provide the exact command; the user runs it. No exceptions.

Forbidden: running pip install, uv pip install, uv add, uv sync, conda install, apt install, or any package manager.

Instead: give the exact command and ask the user to run it. Explain why the package is needed.

When a package is needed:

  1. Identify it
  2. Provide the exact command
  3. Explain why it is needed
  4. Wait for the user to confirm they ran it

Even if the user says "just install it", give the command and require them to execute it themselves.

Purpose

Help users install Earth2Studio and its optional model dependencies correctly for their use case. This skill handles package installation, optional-extra selection, environment variable configuration, and install verification.

Prerequisites

  • Python 3.10+ (3.13 recommended)
  • CUDA-capable GPU with compatible drivers for GPU extras
  • uv (recommended) or pip package manager
  • Internet access (packages installed from PyPI and GitHub)

You are helping a user install Earth2Studio and its optional model dependencies. Your only job is to get the package installed correctly for their use case — do not write inference code, do not compose workflows.

Core principle: docs are the source of truth

Earth2Studio installation commands, version tags, and extra names change between releases. Before executing or recommending any install command, fetch the live installation docs:

https://nvidia.github.io/earth2studio/userguide/about/install.html

Parse the page for the current version tag, available extras, and any special build notes. The workflow below is structural guidance — the specific commands come from the live page.

Instructions

Step 1. Fetch live docs

Use WebFetch on the install URL above. Extract:

  • Current release version tag (e.g. @0.14.0)
  • Available optional extras by category
  • Known build quirks (e.g. --no-build-isolation for pip, manual pre-installs)

Keep this data in working memory for all subsequent steps.

Step 2. Understand the user's environment

Ask (cap at 3 questions, skip what the user already answered):

  1. Package manager — uv (recommended) or pip? If unsure, recommend uv and link <https://docs.astral.sh/uv/getting-started/installation/>
  2. Project context — new project or adding to existing?
  3. Python version — recommend the version from the docs (currently 3.13)

Step 3. Base install

Provide commands from the live docs based on their answers:

  • uv uses a git source (not PyPI) to handle URL-based transitive dependencies
  • pip installs from PyPI but some extras require manual pre-install steps

After the user runs the install, verify:

import earth2studio
earth2studio.__version__

Step 4. Select models and extras

Present the available extras organized by use case. Ask what the user plans to do — don't dump all options unprompted. Categories from the docs:

CategoryExample extras
Prognostic (forecasting)aifs, aurora, graphcast, pangu, sfno, stormcast, ...
Diagnostic (post-processing)corrdiff, climatenet, precip-afno, ...
Data assimilation (beta)da-healda, da-interp, da-stormcast
Submodulesdata, perturbation, statistics

The exact list comes from the live docs — cite those, not this table.

Ask:

  1. Which models do you plan to use?
  2. Do you need submodule extras (data sources, perturbation methods, statistics)?
  3. Or install everything? (uv only: --extra all)

Step 5. Install selected extras

Provide the exact commands from the live docs for their selections. Key warnings to surface:

  • Slow builds: flash-attention (AIFS variants), natten (Atlas, StormScope), torch-harmonics CUDA extensions (FCN3, SFNO) — can take 10-30+ minutes
  • pip-specific manual steps: some models require --no-build-isolation or pre-installing packages like earth2grid, torch-harmonics, or makani
  • Data assimilation models: require CuPy + cuDF (CUDA 12)

Step 6. Configuration (offer, don't force)

Mention environment variables the user might want to set — only if relevant (e.g. limited disk, shared filesystem, CI environment):

VariablePurpose
EARTH2STUDIO_CACHEGeneral cache directory
EARTH2STUDIO_DATA_CACHEData source cache (overrides general)
EARTH2STUDIO_MODEL_CACHEModel checkpoint cache (overrides general)
EARTH2STUDIO_PACKAGE_TIMEOUTMax seconds for model downloads

Troubleshooting

If installation fails, point the user to:

  • <https://nvidia.github.io/earth2studio/userguide/support/troubleshooting.html>
  • <https://nvidia.github.io/earth2studio/userguide/support/faq.html>

Common issues:

  • PyTorch/CUDA mismatch: verify torch.cuda.is_available() first
  • flash-attention build failure: CUDA toolkit version must match PyTorch CUDA
  • ONNX Runtime GPU: may need version-specific install for their CUDA
  • ecCodes missing: required for GRIB data handling; install via sudo apt-get install libeccodes-dev (Debian/Ubuntu) or conda install -c conda-forge eccodes
  • Python.h: No such file or directory: missing Python development headers; install via sudo apt-get install python3-dev

Limitations

  • Cannot help with runtime errors unrelated to missing dependencies
  • Does not cover model checkpoint downloads (those happen at first inference)
  • Data source setup beyond the data extra is out of scope
  • Cannot write inference or training code, or compose Earth2Studio workflows

Ownership and out-of-scope

Owns: package installation, optional-extra selection, environment variable configuration, install verification.

Does not own: writing inference or training code, composing Earth2Studio workflows, data source setup beyond the data extra, model checkpoint downloads (those happen at runtime), troubleshooting runtime errors unrelated to missing dependencies.

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